By John Earl Clark
Learn to take advantage of the Sencha contact programming language and extend your talents via construction 10 exact applications
- Learn the Sencha contact programming language by means of construction actual, operating functions
- Each bankruptcy specializes in varied positive factors and programming ways; you could come to a decision that is correct for you.
- Full of well-explained instance code and wealthy with screenshots.
Everyone has had the correct inspiration for a cellular program. developing cellular Apps with Sencha contact 2 might actually help carry that concept to existence through supplying transparent examples, extensive factors, and strolling step by step construction 10 varied Sencha contact cellular purposes. you should use those functions as a base to your personal functions or leverage your new abilities to create whatever actually unique.
"Creating cellular Apps with Sencha contact 2" will give you 10 various purposes entire with resource code. The functions comprise a job supervisor, RSS feed reader, time tracker, charting software, flash playing cards, cataloguing, social networking, integration with WordPress, a undertaking workbook, and a uncomplicated video game. The booklet additionally covers operating with the Sencha Architect, Sencha.io, and compiling functions with Sencha Command.
Learn the Sencha contact cellular programming language by way of development 10 diversified purposes. each one software specializes in a distinct function of the Sencha contact language.
Learn to construct various purposes for cellular units. Take photographs along with your software, create an easy online game, or perhaps create an software you could promote at the iTunes app shop.
"Creating cellular Apps with Sencha contact 2" may also help you study by way of development, supporting you create nice purposes.
What you'll study from this book
- Use Sencha Architect and Sencha Command to provide you a head commence along with your initiatives.
- Take benefit of cameras, notifications, and different local equipment positive factors.
- Create charts that would upload appearance in your purposes.
- Tie your purposes into different structures like WordPress, RSS feeds, Yelp and others.
- Compile an software you could promote at the iTunes app shop.
Full of defined code and enriched with screenshots, this publication is the sensible method to take your Sencha contact abilities to the following point.
Who this e-book is written for
This publication is aimed toward those that have a uncomplicated to intermediate knowing of Sencha contact. for those who comprehend the elemental options, yet you must see the way it all matches jointly, then this ebook is for you.
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Extra resources for Creating Mobile Apps with Sencha Touch 2
For this book, we'll stick with Sencha Touch. Once you have chosen your new project type, the Sencha Architect window will open. This window contains a visual display of the application and allows us to modify the application using drag-and-drop as well as directly entering code. The Toolbox The Toolbox section of Sencha Architect is where you will find all of the components offered by Sencha Touch. These components are listed in alphabetical order on the right side of the Toolbox section, while the basic types of components are listed on the left side.
Grab a button object from Toolbox and drag it onto the new toolbar panel. Next, we want to give our toolbar a title. Let's select the toolbar and change the title in the Config section to TaskMaster. Next we need to change a few things with our button. Select the Button object and make the following changes to its Config section: Change text to BackChange the id to backButtonChange the ui to back (this will make it look like a typical back button)Check the box next to the hidden property (we want the button hidden by default)Tip I can't find one of the Config options If you are unable to find some of these properties, you may need to toggle the Config section between Show Common Configs and Show All Configs using the two buttons in the upper-right corner of the Config section.
Workbook: Using the Camera Designing the basic application Creating the models and stores The views Creating the book views Adding the book list to the main view Starting the book controller Creating the note views Creating the controller Getting started with images Capturing an image Storing the image Displaying the image Sending images Summary 10. Game On Building the basic board Creating the square model Exploring itemTpl Creating the game controller Understanding basic controller functions The game board logic Starting a turn Checking the turn Checking if a move is legal Decorating the move Clearing the move Going beyond the finished game Summary Index Creating Mobile Apps with Sencha Touch 2 Creating Mobile Apps with Sencha Touch 2 Copyright © 2013 Packt Publishing All rights reserved.
Creating Mobile Apps with Sencha Touch 2 by John Earl Clark