Download e-book for iPad: Beginning BlackBerry Development by Anthony Rizk

By Anthony Rizk

ISBN-10: 1430272252

ISBN-13: 9781430272250

Are you a Java programmer searching for a brand new problem and money-making chance? if this is the case, Beginning BlackBerry Development may be the ebook for you. This booklet will educate you every thing you must recognize to begin constructing apps that run at the BlackBerry relatives of units and smartphones. With over 50 million BlackBerry units offered and the release of the hot BlackBerry App global, there hasn't ever been a extra fascinating time to get into BlackBerry software development.

Assuming just some programming historical past in Java or an identical language, this booklet begins with the fundamentals, supplying step by step tutorials that take you thru downloading and fitting the BlackBerry improvement setting, growing your first apps, and exploring the BlackBerry APIs.

You’ll easy methods to use the BlackBerry person interface parts to create the feel and appear you will want; tips on how to use networking to create functions that could consult servers anyplace on the net; tips to deal with program lifecycle and knowledge garage; and the way to take advantage of the GPS and mapping performance incorporated on many units to create location-aware applications.

You’ll additionally know about the various methods you could package deal and distribute your apps, from deploying apps by yourself site to directory your apps on the market on BlackBerry App World.

What you’ll learn

  • Complete BlackBerry local software improvement
  • How to paintings with the BlackBerry Java improvement setting (JDE) and the JDE Plug-in for Eclipse
  • How to debug your apps, and installation onto actual units
  • How to paintings with networking, GPS and maps, and chronic garage
  • How to paintings with and customise the BlackBerry UI
  • Ways to distribute your apps, from internet hosting by yourself web site to directory on BlackBerry App global

Who this publication is for

software program builders who've very little adventure with BlackBerry improvement and have an interest in constructing local functions or apps for BlackBerry. preferably, you’ll have a few history in Java or an identical language.

Table of Contents

  1. Setting the degree
  2. Hello international
  3. What Makes a BlackBerry software?
  4. User Interface fundamentals
  5. Beyond the fundamentals of person Interfaces
  6. Storing info
  7. Hello available in the market! creating a Network-Enabled program
  8. Where Am I? utilizing Location-Based companies
  9. Getting Your App in the market: Packaging and Publishing
  10. Next Steps

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Extra info for Beginning BlackBerry Development

Example text

Creating a new workspace in Eclipse If this is the first time you’ve opened this workspace, you’ll see Eclipse’s new workspace Welcome screen (see Figure 2-19). There are useful things here, but for this tutorial, just click “Go to the workbench”. Figure 2-19. Com 33 34 CHAPTER 2: Hello World To create a new BlackBerry project, click the File menu, and choose New ➤ Project. In the New Project dialog, select BlackBerry Project from the BlackBerry folder, as shown in Figure 2-20. Figure 2-20. The Eclipse New Project dialog Click Next; name your project HelloWorld, and click Finish.

The Eclipse debug configurations drop-down The Debug Configurations dialog (see Figure 2-24) lets you set up different configurations, which may be different simulators or actual devices. Each configuration can have different debug parameters, and as you develop applications, you’ll likely end up with a few different configurations for debugging different operating system versions, screen sizes, and so on. Feel free to explore these options at any time. For now, select the BlackBerry Simulator icon on the left side, and click the New button on the toolbar in the dialog window that’s shown in Figure 2-23.

Doing so will improve application performance, and performance is very important on mobile devices. Next, we’ll fill in the constructor of HelloWorldApp. This will create the main screen and push it onto the display stack: class HelloWorldApp extends UiApplication { HelloWorldApp() { HelloWorldMainScreen mainScreen = new HelloWorldMainScreen(); pushScreen(mainScreen); } } Finally, we’ll need a main method. NET, or C developer but is different from the Java ME/MIDP way of doing things. The main method acts as the entry point for our application and always has the same signature.

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Beginning BlackBerry Development by Anthony Rizk


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