By Sidney de Koning
Automating repetitive programming projects is less complicated than many Flash/AS3 builders imagine. With the Ant construct instrument, the Eclipse IDE, and this concise consultant, you could organize your individual "ultimate improvement computing device" to code, bring together, debug, and set up initiatives swifter. You’ll additionally start with versioning structures, akin to Subversion and Git. Create a constant workflow for a number of machines, or maybe entire departments, with the aid of vast Ant code samples. that will paintings smarter and take your talents to a brand new point, this ebook gets you at the highway to automation—with Ant.Set up your Eclipse paintings surroundings with Eclipse plugins, together with the FDT code editor and the Mylyn job supervisor allow a number of builders to paintings at the related venture at the same time with a versioning process stroll throughout the fundamentals of Ant, and use pattern code to create your first script assemble and debug your Ant construct with FDT or the Flex SDK practice Ant to cellular improvement for either the Android Platform and iOS, utilizing the Android SDK and Adobe Air
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Extra resources for Automating ActionScript Projects with Eclipse and Ant
Select the commit option, and you should get the dialog shown in Figure 2-6. Figure 2-6. Committing file changes to a Git repository Type in your commit message and click Commit. If you go back to the Git Repository view, right-click the src folder, and select “Show in history,” you will see a log of all the commits made and all the files that were affected. Congratulations! You’ve successfully set up SVN and Git repositories, handled basic versioning commands like committing and updating files, and learned the inner workings of a version control system.
As document class. as file in the correct location. As you can see, we can use the echo task not only to trace out information about our build process, but also to write Ant text or information to a file. We will discuss this a little bit more in the next example for generating the HTML file. number} everywhere in our build file. Every time the build file is run, this value gets incremented by one. xml file, we need to adjust the timestamp function with a new property to output a new formatted timestamp, something that is human-readable.
Once you have extracted the SDK, you need to go over to FDT and add the new SDK. If you haven’t done so already, create a new AS3 project in FDT by going to File→New→New Flash Project, and give it a name you prefer. You can change the SDK used by right-clicking on the newly created project (the blue folder with the big F in it) and selecting Flash Project→Change SDK. You are now presented with a dialog box. Press Configure on the right. You can add your own SDK by clicking Add (Figure 3-11).
Automating ActionScript Projects with Eclipse and Ant by Sidney de Koning