Get Android Programming Pushing the Limits PDF

By Erik Hellman

ISBN-10: 1118717376

ISBN-13: 9781118717370

In case you already understand your means round the Android OS and will construct an easy Android app in less than an hour, this publication is for you. If you’re itching to work out simply how a long way you could push it and detect what Android is absolutely able to, it’s for you. And if you’re able to how to construct complex, intuitive, leading edge apps which are a blast to take advantage of, this booklet is well for you. From customized perspectives and complicated multi-touch gestures, to integrating on-line internet providers and exploiting the newest geofencing and task popularity good points, ace Android developer, Erik Hellman, provides professional guidance, tips and little-known options for pushing the Android envelope so that you can: Optimize your elements for the smoothest person event attainable Create your personal customized perspectives Push the limits of the Android SDK grasp Android Studio and Gradle Make optimum use of the Android audio, video and pictures APIs application in Text-To-Speech and Speech reputation utilize the recent Android maps and site API Use Android connectivity applied sciences to speak with distant units practice heritage processing Use Android cryptography APIs locate and correctly use hidden Android APIs Cloud-enable your purposes with Google Play prone Distribute and promote your purposes on Google Play shop the best way to unharness the facility of Android and rework your apps from stable to nice in Android Programming: Pushing the bounds.

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Comparing Android’s Dalvik Java to Java SE Although developers were able to write applications for mobile devices using the Java programming language long before Android, it was a severely limited version of Java called Java ME (Micro Edition). Java ME also differed among different device manufacturers, making it almost impossible to write an application that would work on any phone supporting Java ME. Also, the distribution of apps was very complicated because no wellsupported online stores existed at that time.

To use these, you simply have to import them into your IDE and add a dependency to your own project. Note: You can refer to multiple library projects in one application project. You can set up a library project from the Android Studio IDE. Simply create a new module and choose Android Library as the module type. build will be generated for the new library project as shown next. 0” defaultConfig { minSdkVersion 7 targetSdkVersion 16 } } Note that the only difference from the default build file for Android project is the use of the plug-in androidlibrary instead of android.

Adb shell monkey –p 14 Part I: Building a Better Foundation The default behavior for Monkey is to stop when an unhandled exception occurs and to report the error. This behavior is useful for finding things like unexpected NullPointerExceptions or similar issues in your code. You can fine-tune the behavior through various parameters and tell Monkey to halt only if, for instance, a security exception occurs. Scripting Monkey with Monkeyrunner A more advanced way of executing Monkey on your application is by writing a Python script that uses the Monkeyrunner API.

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Android Programming Pushing the Limits by Erik Hellman

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