New PDF release: Android Development with Flash

By Julian Dolce

ISBN-10: 0470904321

ISBN-13: 9780470904329

The visible consultant to constructing for one of many world’s most well-liked new cellular systems, the Android OSThe Android working procedure works on telephones that mix a digital camera, internet browser, email, GPS, and mapping software right into a unmarried available pocket-sized unit, and will functionality on pcs, besides. geared toward visible novices and full of hundreds and hundreds of reveal photographs, this advisor brings Flash builders on top of things at the precious elements take into consideration while constructing for this touch-based, cellular platform. skilled Flash developer Julian Dolce escorts you thru the method of constructing purposes for the Android OS utilizing the Flash CS5 improvement platform and informs you of top practices to attempt in addition to universal pitfalls to avoid.Guides you step-by-step during the strategy of growing functions for the Android OS utilizing Flash CS5Explores the services and obstacles of constructing apps for the Android OSPoints out universal pitfalls and teaches you top practicesFeatures 1000's of monitor pictures to aid with visible learningAndroid improvement with Flash: Your visible blueprint for constructing cellular apps will get you in your option to constructing apps for Android… in a flash!

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Every event handler takes one parameter, which is the type of event that it is listening for. The Event object will have all the necessary information that you need in order to respond correctly to an event being dispatched. Like all things in ActionScript, if you can add events, you can remove them as well. When you no longer need to listen for a particular event, make sure to remove the listener by calling the removeEventListener() method. It is important to remove all unwanted event listeners when you no longer need your objects.

0 Click OK. 0 9 Your changes are applied to the new document. xfl. fla format. xfl) from the Format drop-down list in the Save dialog box. This will create a folder with the same name as the filename you specified. Inside that folder is a folder structure that contains all the information about your file, as well as the assets in your Library. If you used CS5 to import any images or audio files to the Library, they can be found in the LIBRARY folder. This enables you to update assets without having to open the file or re-import them.

Note: See the section “Create MovieClips” earlier in this chapter for more information. 2 3 4 Click the Selection tool. 5 Click the New Layer button in the Timeline panel. 4 2 1 Select the symbol. Give it an instance name, such as square_mc. 7 A new layer is created. 6 7 3 Select a frame in the new layer. Open the Actions panel. Note: See the section “Using the Actions Panel” for more information. indd 36 8/26/10 10:26 PM Chapter 2: Getting Started with Flash CS5 8 Remove the instance from the Stage, such as removeChild( square_ mc );.

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Android Development with Flash by Julian Dolce


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